Post by DarkAlchemistNinja on May 12, 2009 13:29:46 GMT -5
heres all the detailed explanations i have for the Hidden Forbidden Grounds that i've gained access to:
HIDDEN FORBIDDEN GROUNDS:
*å Hidden Forbidden Radiation
>Official Name: Arche Koeln Waterfall
"Land of Origin"
>Official Setting: The place where a young Cleric summoned the Gods when the Humans fought the power of "Shadow".
>Rumors: Using a special item here will open up a new path that will let you enter the temple behind the waterfall.
A small area that has huge waterfalls flowing over the sides of a huge temple to the right of the narrow and rather short walkway suspended seemingly hundreds of feet in midair. The walkway ends abruptly about ten feet away from the warp point creating a cliff. To the left of the walkway are some large cliffs. Small orbs of light float around the scene.
*å Hidden Forbidden Dead Wood
>Official Name: Dead World of Indieglut Lugh
"Shining Forest"
>Official Setting: The entrance to the Land of the Dead. The pure white tree "Fladdogd" acts as a seal to keep "Curnunnos", the Lord of the Dead" from rising up and attacking the living world.
>Rumors: If you look in the underground lake during a realworld Full Moon you will see you real life face instead of your characters.
The warp point appears in a small cave lit by stalagtites and stalagmites. There is a small path that leads off to your left. You take it. The path leads you to a beautiful underground lake. In the center of the lake is a tree glowing a brilliant white. Small orbs of light float around the tree and the lake. The bottom of the lake seems to glow, making the water look surreal.
*å Hidden Forbidden Bulwark
>Official Name: Morrigu Barrow Wall
"The Final Gate"
>Official Setting: The giant gate which blocks the way to the heaven's. Protected by the God of Law, Folset.
>Rumors: Bringing the "Key of the Twilight" here will open the gate. The god of [The World] is on the other side of the gate, and he will grant the wishes of those who bring him the key.
A small area at the base of a large wall on one edge of a ravine. There are a few rocks toward the far end of the area, space enough around them to hide behind. Across the ravine there is a cluster of three large trees and a small mountain with two large peaks and two that seem to have been cut off abruptly. On the wall near the clearing is one of the marks that Tri-Edge left. Small orbs of light float over the ravine.
*å Hidden Forbidden Holy Ground
>Official Name: Hulle Granz Cathedral
"That which hides the Heaven's"
>Official Setting: The holy cathedral in which the Humans imprisoned the goddess Aurora.
>Rumors: (1)If you come here at 12:00:00 am in real world time, you can hear a little girl crying. Those who hear her crying fall into a coma on week later.
(2)If you target and search the mark on the alter, you will be cursed and eventually your real life self will be PKed by Tri-edge.
You appear at the warp point about 20 feet from the Cathedral itself. It looms hundreds of feet into the air, an impressive sight. You see the orbs floating in the air all around the building as you approach. Upon entering the Cathedral you are filled with a mix of emotions; peace, joy, happiness, apprehension and sadness. You walk up the main asile, passing up all the pews toward the alter where so many horrible things have happened. The mark of Tri-Edge unnervs you and as you reach the alter, you turn away from the mark, looking about the Cathedral with renewed respect.
*å Hidden Forbidden Dragonbein
>Official Name: Briona Gwydion the Dragonbein Range
"Dying Sun"
>Official Setting: The land which houses the corpse of "Gwydion", the True Dragon, who controlled the tanks of the God of the Sun, Taranis.
>Rumors: If you come here by yourself, you will see black orbs appear. If you touch them, your real life self will be trapped inside the game.
You appear in a small tunnel. You follow the tunnel about ten feet and the tunnel ends abruptly, opening up to an archway with a short set of stairs. You climb the stairs and look around at and through the pillars on the dias surrounding you. Tri-edge has left a mark on the floor of this dias. You cross the room and continue to follow the pathway through ten pillars that look like fangs, a few of them broken. You pause at a small circular area on the path and examine another of the marks that Tri-Edge has left. This one much larger. You continue on the path, passing four more of the fanged pillars. The path abruptly ends, you look around, watching the orbs float around the tower in front of you that you can’t get to. A dragon’s back right claw and tail catch your eye.
*å Hidden Forbidden Sacrament (Lost Ground; Great Temple Of Caerleon Medb) -
The warp point sets you in the middle of a room that was once closed in, but has been reduced to ruins. Bits of rock and debris float around the outside of the room, joining the white orbs. What looks like an eternal bare sunrise surrounds the room. You look around and notice 8 paths leading off from the platform you are standing on. Each path leads to a weapon. (scythe, staff, bayonet, fan, grimoire, blade, gauntlets, and steam gun) You follow the one that shows your weapon and receive points (a large amount.)
*å Hidden Forbidden In Heat
>Official Name: Sugar Mansion Sif Burg
"Golden Maidens"
>Official Setting: The mansion inhabited by the three sisters that manage every desire in the world. The mansion is home to countless doors. By opening and closing these doors, one can control the desires that overflow throughout the world.
>Rumors: Every now and then you can see the face of someone suffering in the lava. These faces belong to the players who have fallen into a coma.
You appear at the Warp point in a small round pillar encircled room seemingly surrounded by molten rock and destroyed buildings. You follow a short path and go down a few stairs, reaching a checkered floor where you notice a mark from Tri-Edge. You notice a path to your right, but its broken less that two feet down, so you go forward and reach a collapsed room surrounded by the pillars. You pause for a few moments, deep in thought. Then turn back.
*å Hidden Forbidden Battlefield
>Official Name: Coite-Bodher Battlefield
"Luxurious Jaw"
>Official Setting: The place where the servant of the Gods, the fighting dragon "Magmeld" and the Humans fought during the war between the Humans and the Gods. "Magmeld" now floats in the deepest part of the area after being sealed away and turned to stone by the humans.
>Rumors: Using a special item will allow you to visit the city seen behind "Magmeld".
You appear on a small platform. As you look out from the platform, you see a dark sky with black clouds drifting about. But what really catches your attention is the turnip looking thing hanging from the sky. You know what it is and decide to ignore it, following the stairs down to another platform, this one round and surrounded by five small individual pillars; each with a different colored light on them. You notice you are standing on one of Tri-Edge’s marks and decide to investigate one of the pillars. Nothing happens, so you take in the scene for a few more moments and then decide its time to go.
*å Hidden Forbidden Hades
>Official Name: Waiting Capital Wald Uberlisterin
"Momentary Flame"
>Official Setting: The Land of the Dead, located underneath Indieglut Lugh's lake. Contains the castle of "Curnnunos", the Lord of the Dead.
>Rumors: If you come here at 4:44:44 am in real world time, you can hear a cat meowing. If you don't leave the Area 4 seconds after hearing the meow, you will fall into a coma in real life.
You appear in a small enclosed room. Everything seems to have a purple tint. There are four pillars that hold torches around you. You look ahead and see a building suspended upsidown in mid-air. You follow the short path towards the building and stop at the end of it, taking in the interesting sight. There are random pieces of debris all over, as well as several individual waterfalls. You stay for a while. Thinking about random events.
_______________________
Official Names, setting, and Rumors posted by Kit. Detailed Area Descriptions posted by D.A.N.
HIDDEN FORBIDDEN GROUNDS:
*å Hidden Forbidden Radiation
>Official Name: Arche Koeln Waterfall
"Land of Origin"
>Official Setting: The place where a young Cleric summoned the Gods when the Humans fought the power of "Shadow".
>Rumors: Using a special item here will open up a new path that will let you enter the temple behind the waterfall.
A small area that has huge waterfalls flowing over the sides of a huge temple to the right of the narrow and rather short walkway suspended seemingly hundreds of feet in midair. The walkway ends abruptly about ten feet away from the warp point creating a cliff. To the left of the walkway are some large cliffs. Small orbs of light float around the scene.
*å Hidden Forbidden Dead Wood
>Official Name: Dead World of Indieglut Lugh
"Shining Forest"
>Official Setting: The entrance to the Land of the Dead. The pure white tree "Fladdogd" acts as a seal to keep "Curnunnos", the Lord of the Dead" from rising up and attacking the living world.
>Rumors: If you look in the underground lake during a realworld Full Moon you will see you real life face instead of your characters.
The warp point appears in a small cave lit by stalagtites and stalagmites. There is a small path that leads off to your left. You take it. The path leads you to a beautiful underground lake. In the center of the lake is a tree glowing a brilliant white. Small orbs of light float around the tree and the lake. The bottom of the lake seems to glow, making the water look surreal.
*å Hidden Forbidden Bulwark
>Official Name: Morrigu Barrow Wall
"The Final Gate"
>Official Setting: The giant gate which blocks the way to the heaven's. Protected by the God of Law, Folset.
>Rumors: Bringing the "Key of the Twilight" here will open the gate. The god of [The World] is on the other side of the gate, and he will grant the wishes of those who bring him the key.
A small area at the base of a large wall on one edge of a ravine. There are a few rocks toward the far end of the area, space enough around them to hide behind. Across the ravine there is a cluster of three large trees and a small mountain with two large peaks and two that seem to have been cut off abruptly. On the wall near the clearing is one of the marks that Tri-Edge left. Small orbs of light float over the ravine.
*å Hidden Forbidden Holy Ground
>Official Name: Hulle Granz Cathedral
"That which hides the Heaven's"
>Official Setting: The holy cathedral in which the Humans imprisoned the goddess Aurora.
>Rumors: (1)If you come here at 12:00:00 am in real world time, you can hear a little girl crying. Those who hear her crying fall into a coma on week later.
(2)If you target and search the mark on the alter, you will be cursed and eventually your real life self will be PKed by Tri-edge.
You appear at the warp point about 20 feet from the Cathedral itself. It looms hundreds of feet into the air, an impressive sight. You see the orbs floating in the air all around the building as you approach. Upon entering the Cathedral you are filled with a mix of emotions; peace, joy, happiness, apprehension and sadness. You walk up the main asile, passing up all the pews toward the alter where so many horrible things have happened. The mark of Tri-Edge unnervs you and as you reach the alter, you turn away from the mark, looking about the Cathedral with renewed respect.
*å Hidden Forbidden Dragonbein
>Official Name: Briona Gwydion the Dragonbein Range
"Dying Sun"
>Official Setting: The land which houses the corpse of "Gwydion", the True Dragon, who controlled the tanks of the God of the Sun, Taranis.
>Rumors: If you come here by yourself, you will see black orbs appear. If you touch them, your real life self will be trapped inside the game.
You appear in a small tunnel. You follow the tunnel about ten feet and the tunnel ends abruptly, opening up to an archway with a short set of stairs. You climb the stairs and look around at and through the pillars on the dias surrounding you. Tri-edge has left a mark on the floor of this dias. You cross the room and continue to follow the pathway through ten pillars that look like fangs, a few of them broken. You pause at a small circular area on the path and examine another of the marks that Tri-Edge has left. This one much larger. You continue on the path, passing four more of the fanged pillars. The path abruptly ends, you look around, watching the orbs float around the tower in front of you that you can’t get to. A dragon’s back right claw and tail catch your eye.
*å Hidden Forbidden Sacrament (Lost Ground; Great Temple Of Caerleon Medb) -
The warp point sets you in the middle of a room that was once closed in, but has been reduced to ruins. Bits of rock and debris float around the outside of the room, joining the white orbs. What looks like an eternal bare sunrise surrounds the room. You look around and notice 8 paths leading off from the platform you are standing on. Each path leads to a weapon. (scythe, staff, bayonet, fan, grimoire, blade, gauntlets, and steam gun) You follow the one that shows your weapon and receive points (a large amount.)
*å Hidden Forbidden In Heat
>Official Name: Sugar Mansion Sif Burg
"Golden Maidens"
>Official Setting: The mansion inhabited by the three sisters that manage every desire in the world. The mansion is home to countless doors. By opening and closing these doors, one can control the desires that overflow throughout the world.
>Rumors: Every now and then you can see the face of someone suffering in the lava. These faces belong to the players who have fallen into a coma.
You appear at the Warp point in a small round pillar encircled room seemingly surrounded by molten rock and destroyed buildings. You follow a short path and go down a few stairs, reaching a checkered floor where you notice a mark from Tri-Edge. You notice a path to your right, but its broken less that two feet down, so you go forward and reach a collapsed room surrounded by the pillars. You pause for a few moments, deep in thought. Then turn back.
*å Hidden Forbidden Battlefield
>Official Name: Coite-Bodher Battlefield
"Luxurious Jaw"
>Official Setting: The place where the servant of the Gods, the fighting dragon "Magmeld" and the Humans fought during the war between the Humans and the Gods. "Magmeld" now floats in the deepest part of the area after being sealed away and turned to stone by the humans.
>Rumors: Using a special item will allow you to visit the city seen behind "Magmeld".
You appear on a small platform. As you look out from the platform, you see a dark sky with black clouds drifting about. But what really catches your attention is the turnip looking thing hanging from the sky. You know what it is and decide to ignore it, following the stairs down to another platform, this one round and surrounded by five small individual pillars; each with a different colored light on them. You notice you are standing on one of Tri-Edge’s marks and decide to investigate one of the pillars. Nothing happens, so you take in the scene for a few more moments and then decide its time to go.
*å Hidden Forbidden Hades
>Official Name: Waiting Capital Wald Uberlisterin
"Momentary Flame"
>Official Setting: The Land of the Dead, located underneath Indieglut Lugh's lake. Contains the castle of "Curnnunos", the Lord of the Dead.
>Rumors: If you come here at 4:44:44 am in real world time, you can hear a cat meowing. If you don't leave the Area 4 seconds after hearing the meow, you will fall into a coma in real life.
You appear in a small enclosed room. Everything seems to have a purple tint. There are four pillars that hold torches around you. You look ahead and see a building suspended upsidown in mid-air. You follow the short path towards the building and stop at the end of it, taking in the interesting sight. There are random pieces of debris all over, as well as several individual waterfalls. You stay for a while. Thinking about random events.
_______________________
Official Names, setting, and Rumors posted by Kit. Detailed Area Descriptions posted by D.A.N.